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The Vox Dynasty presents

Lands of Eurosia - Realms of Dawn and Dusk

The High King is dead and no heir was named. Thirteen lands, eight thrones and one empty crown. A fantasy world on Roblox, where every race may rise and skill, not birth, decides who stands before the altar.

The world

Before there were realms there was the Twilight: Dusk and Dawn, the Twin Gods, one will speaking with two mouths. What they spoke became the world.

Raised by Dawn

Heavenreach

A realm of light and choirs above the clouds, with a sea the colour of gold. Home of the Angels, who sing, and who watch.

Laid by both

Eurosia

The middle land. Thirteen lands around a narrow sea, with snow in the north, desert in the south and a ring of isles at every edge.

Sunk by Dusk

Hellmaw

A realm of ash and iron beneath the fire, ringed around a boiling maw. The Demons answer to the Primordial Empress.

The thirteen lands

Every people raised a throne where it was set down, and every kingdom had a neighbour it hated, until the Concord of Kingsreach bound them beneath one High Crown.

ArvenheimThe plains, Kingsreach and Halofall
WesterwaldThe Elven forests and their Empress
MordraugThe Dwarven mountain halls
KharzvoldThe Orcish steppe
AshkarnThe Dragonkin's volcano isle
Noctmere IslesMist, black marble, the Dreadmother
ValroniaA human kingdom, sworn at the Concord
BryndorA human kingdom of harbours
VerdalisA human kingdom, long fought over
Westmarch IslesHuman isles on the western edge
FrostholmThe frozen north
SahruneThe southern sands
IsharaDry hills and the first mines
17th of Frostfall, 843 CC

“When there is no heir, the Crown is not given. It is won. The Faith does not choose. The Faith anoints whoever is left standing before the altar.”High Oracle Lucial, under the thirteenth bell

The game

Eurosia is built on the Voxium framework, a ground-up fantasy engine for Roblox by the Vox Dynasty. Every race carries the same weight, every path is viable, and the fight goes to whoever plays it best.

Directional combat

Read the swing, block the right side, punish the opening. Heavy blades hit hard and slow, shields reward the patient.

Magic and archery

Schools of fire, frost, lightning, blood, void and light. Bows and crossbows with real draw and real drop.

Over thirty races

Humans, Elves, Dwarves, Orcs, Dragonkin, Vampires and more, each with a small edge and the same total.

Living wilds

Wolves, bears, great cats and more roam the land. Hunt them, skin them, or tame one and raise it as your own.

Fair by design

The server has the final word on every hit, trade and spell. No pay-to-win, no shortcuts.

Sorveth, the first speech

A full constructed language woven into the world, with oaths, titles and prayers you can learn.

Coming to voxium.dev

Learn Sorveth

The word list, the grammar, lessons and a daily quiz, so you can speak the first speech of Eurosia.

In the forge

The Wiki

Races, skill trees, spells, weapons, creatures and lore, drawn straight from the game so it is never out of date.

In the forge

The Living Map

A map of Eurosia where you raise armies, march them across the thirteen lands and see who holds what.

In the forge